The bottom Zombie player completes the contested hand-clearing action, places the hand on the mat, and establishes the knee hug that defines completed New York control.

The bottom Zombie player completes the contested hand-clearing action, places the hand on the mat, and establishes the knee hug that defines completed New York control.

Begin in the Zombie hand-clearing checkpoint, before completed New York control has been secured. Retain the first high-leg connection while the opposing hand is being cleared.

Complete the hand-clearing action rather than treating a partially displaced hand as success. Establish the knee-hug connection after the hand reaches the mat. The destination is New York/Bottom only after both the hand-to-mat and knee-hug checkpoints exist. If the hand-clearing connection is lost, recognize the retained Mission Control configuration before starting again.

Practice cooperatively with controlled movement. Stop at any tap, verbal signal, or distress; release all joint or neck pressure before changing direction. Do not force a trapped knee, shoulder, or neck to preserve the route.

From Position: Zombie (Bottom) Success Rate: 50%

Possible Outcomes

ResultPositionProbability
SuccessNew York50%
FailureZombie30%
CounterMission Control20%

Attacker vs Defender

 AttackerDefender
FocusExecute techniquePrevent or counter
Key PrinciplesBottom is still clearing the hand: Begin in the Zombie hand-…Keep the hand connected to useful inside space while the pum…
Options6 execution steps4 defensive options

Playing as Attacker

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Key Principles

  • Bottom is still clearing the hand: Begin in the Zombie hand-clearing checkpoint, before completed New York control has been secured.

  • Mission Control connection retained: Retain the first high-leg connection while the opposing hand is being cleared.

  • Opposing hand reaches the mat: Complete the hand-clearing action rather than treating a partially displaced hand as success.

  • Knee hug completes the control: Establish the knee-hug connection after the hand reaches the mat.

  • Completed New York from bottom: The destination is New York/Bottom only after both the hand-to-mat and knee-hug checkpoints exist.

  • Mission Control if hand returns: If the hand-clearing connection is lost, recognize the retained Mission Control configuration before starting again.

Execution Steps

  • Identify the contested pummel: Begin in the Zombie hand-clearing checkpoint, before completed New York control has been secured…

  • Keep the first high connection: Retain the first high-leg connection while the opposing hand is being cleared…

  • Complete hand clearance: Complete the hand-clearing action rather than treating a partially displaced hand as success…

  • Establish the knee hug: Establish the knee-hug connection after the hand reaches the mat…

  • Confirm New York: The destination is New York/Bottom only after both the hand-to-mat and knee-hug checkpoints exist…

  • Recognize an interrupted pummel: If the hand-clearing connection is lost, recognize the retained Mission Control configuration before…

Common Mistakes

  • Skipping identify the contested pummel

    • Consequence: The next action lacks its required control.
    • Correction: Begin in the Zombie hand-clearing checkpoint, before completed New York control has been secured.
  • Skipping keep the first high connection

    • Consequence: The next action lacks its required control.
    • Correction: Retain the first high-leg connection while the opposing hand is being cleared.
  • Skipping complete hand clearance

    • Consequence: The next action lacks its required control.
    • Correction: Complete the hand-clearing action rather than treating a partially displaced hand as success.

Playing as Defender

→ Full Defender Guide

Key Principles

  • Keep the hand connected to useful inside space while the pummel is contested.

  • Address the hand clearance before the knee hug closes.

  • Maintain a balanced posture without forcing the raised knee.

  • Recognize an unfinished pummel as Zombie rather than completed New York.

  • Rebuild inside hand position if the holder returns to Mission Control.

Recognition Cues

  • Begin in the Zombie hand-clearing checkpoint, before completed New York control has been secured.

  • Retain the first high-leg connection while the opposing hand is being cleared.

  • Complete the hand-clearing action rather than treating a partially displaced hand as success.

Defensive Options

  • Keep the hand connected to useful inside space while the pummel is contested. - When: Before the next connection or pressure is established.

  • Address the hand clearance before the knee hug closes. - When: Before the next connection or pressure is established.

  • Maintain a balanced posture without forcing the raised knee. - When: Before the next connection or pressure is established.

Position Integration

The bottom Zombie player completes the contested hand-clearing action, places the hand on the mat, and establishes the knee hug that defines completed New York control. Begin in the Zombie hand-clearing checkpoint, before completed New York control has been secured. If the hand-clearing connection is lost, recognize the retained Mission Control configuration before starting again.