Headquarters Position

bjjstatepasstopcontrol

State Properties

  • State ID: S015
  • Point Value: 2 (Moderate advantage)
  • Position Type: Passing control position
  • Risk Level: Low
  • Energy Cost: Low
  • Time Sustainability: Long

State Description

The Headquarters Position (HQ) is a fundamental guard passing control position where the top player controls one of the bottom player’s legs while establishing strong base and posture. This position serves as a central hub for multiple passing strategies, creating a systematic approach to bypassing various guard configurations. Headquarters offers exceptional control with relatively low risk, acting as a decision point from which the passer can select the optimal passing route based on the opponent’s reactions.

Key Principles

  • Control opponent’s leg by pinning knee to ground
  • Establish strong posting base with opposite leg
  • Maintain upright posture with strong spine alignment
  • Create and manipulate passing angles
  • Control opponent’s hip mobility
  • Neutralize opponent’s frames and hooks
  • Systematically eliminate defensive options

Prerequisites

  • Solid understanding of base and weight distribution
  • Familiarity with guard passing mechanics
  • Basic grip fighting skills
  • Recognition of opponent’s defensive patterns

State Invariants

  • One of opponent’s legs controlled between top player’s legs
  • Supporting leg firmly posted
  • Upright posture with spine alignment
  • Control of opponent’s knee/thigh
  • Opponent’s hips flat or controlled

Defensive Responses (When Opponent Has This State)

Offensive Transitions (Available From This State)

Counter Transitions

Expert Insights

  • Danaher System: Emphasizes Headquarters as the central hub of a systematic passing approach, focusing on controlling the opponent’s knee-line before establishing hip control. Creates a decision tree approach where each defensive reaction from the opponent triggers a specific optimal passing response. This reduces the pass to a series of “if-then” sequences that systematically eliminate escape options.
  • Gordon Ryan: Uses a floating approach to Headquarters, maintaining lower pressure initially to bait defensive movements before committing to specific passes. Emphasizes using grip configurations and weight shifting to create defensive overcommitments that open predictable passing lanes.
  • Eddie Bravo: Incorporates less conventional control from the Headquarters-type position, often focusing on quick transitions to specialized control positions like the “Twister Side Control” rather than traditional pins. Emphasizes disrupting defensive frames through unique pressure angles.

Common Errors

  • Poor knee control → Guard recovery opportunities
  • Excessive forward lean → Vulnerability to butterfly hooks
  • Insufficient base width → Instability during transitions
  • Passive positioning → Giving opponent time to recover
  • Telegraphing pass direction → Predictable pattern

Training Drills

  • Knee pin and control maintenance against resistance
  • Transition cycles between different passes from HQ
  • Recovery to HQ when position is compromised
  • Decision-making drills based on defensive reactions
  • Hip mobility and control development

Decision Tree

If opponent frames with inside knee shield:

Else if opponent frames with outside leg:

Else if opponent attempts to invert:

Else if opponent establishes underhook:

Position Metrics

  • Success Rate: 80% pass completion (competition data)
  • Average Time in Position: 20-60 seconds
  • Pass Completion Probability: 75%
  • Guard Recovery Probability: 20%
  • Submission Entry Probability: 15%

Optimal Paths

Primary passing path: Headquarters PositionKnee Cut PassSide ControlMountArm TriangleWon by Submission

Back attack path: Headquarters PositionLeg Drag PassBack StepBack ControlRear Naked ChokeWon by Submission

Pressure passing path: Headquarters PositionFolding PassSide ControlNorth-SouthNorth-South ChokeWon by Submission

Computer Science Analogy

Headquarters Position functions as a routing algorithm in the BJJ state graph, with high branching factor but intelligent path selection. It represents a node with multiple weighted edges to advantageous states, where the optimal edge is selected based on opponent resistance patterns. This creates an efficient traversal optimization problem, where selecting the correct passing route minimizes resistance and maximizes success probability.