Triangle Control
State Properties
- State ID: S101
- Point Value: 3 (Strong dominant position)
- Position Type: Offensive
- Risk Level: Medium
- Energy Cost: High
- Time Sustainability: Short to Medium
State Description
Triangle Control is a dominant submission position where the bottom player traps the opponent’s head and one arm between their legs, forming a triangular configuration with their limbs. This position applies pressure to the carotid arteries when properly executed, creating a blood choke that can lead to a submission victory.
Key Principles
- Create and maintain a perpendicular angle to opponent
- Squeeze with legs, not just ankles
- Pull head down to eliminate space
- Control opponent’s trapped arm and posture
- Maintain pressure on opponent’s neck, not face
- Adjust leg triangle for maximum pressure on arteries
Prerequisites
- Hip mobility and flexibility
- Ability to control opponent’s posture
- Understanding of precise angle alignment
State Invariants
- One of opponent’s arms is trapped inside the triangle
- One of opponent’s arms is outside the triangle
- Your legs form a figure-four around opponent’s neck and trapped arm
- Your angle is perpendicular to opponent
Defensive Responses (When Opponent Has This State)
- Posture Up → Triangle Escape Position
- Stack Defense → Triangle Escape Position
- Von Flue Counter → Von Flue Position
- Hand Fight → Triangle Escape Position
Offensive Transitions (Available From This State)
- Triangle Finish → Won by Submission
- Transition to Armbar → Armbar Control
- Transition to Omoplata → Omoplata Control
- Triangle to Mount → Mount
- Triangle to Back → Back Control
Counter Transitions
- Readjust Triangle → Triangle Control (against escape attempts)
- Switch to Armbar → Armbar Control (if triangle pressure diminishes)
- Teepee Adjustment → Triangle Control (against stack defense)
Expert Insights
- Danaher System: Emphasizes exact mechanical alignment to maximize choking pressure. Focuses on controlling defensive structures before applying the choke, ensuring the triangle is a position of control before becoming a submission.
- Gordon Ryan: Uses triangles in combination with arm attacks, frequently switching between threats based on opponent reactions. Prefers to create overwhelming problems through attacking multiple targets rather than forcing any single submission.
- Eddie Bravo: Incorporates rubber guard principles into triangle setups, using the “Crackhead Control” and “Zombie” systems to establish dominant angles before applying the triangle. Often uses the triangle as a transitional control position rather than just a submission.
Common Errors
- Poor angle (staying square to opponent) → Reduced choking pressure
- Crossing ankles incorrectly → Ineffective lock
- Focusing solely on leg squeeze → Insufficient pressure on arteries
- Allowing space above shoulders → Opponent can create defensive frames
- Pulling on head only → Strain on your own neck/back
Training Drills
- Angle creation and adjustment drills
- Triangle entry flow sequences
- Transition chains between triangle and other submissions
- Defense recognition and countering drills
- Hip mobility exercises for triangle optimization
Related States
- Armbar Control - Related arm submission position
- Omoplata Control - Related shoulder lock position
- Mounted Triangle - Triangle applied from top position
- Inverted Triangle - Variation with different angle
- Triangle Back Control - Triangle combined with back control
Decision Tree
If opponent postures up strongly:
- Execute Transition to Armbar
Else if opponent stacks and pressures forward:
- Execute Teepee Adjustment
Else if opponent defends with correct hand position:
- Execute Transition to Omoplata
Else (proper alignment achieved):
- Complete Triangle Finish
Position Metrics
- Success Rate: 70% (competition data)
- Average Time to Submission: 45 seconds
- Submission Probability: 68%
- Transition to Other Submission: 25%
- Position Loss Probability: 7%
Optimal Submission Paths
The shortest path to submission from this position: Triangle Control → Triangle Finish → Won by Submission
Alternative high-percentage path: Triangle Control → Arm Manipulation → Triangle Finish → Won by Submission