BJJ Positions: Complete Positional Hierarchy Guide
Brazilian Jiu-Jitsu is fundamentally a game of positions. Understanding the positional hierarchy, point values, and strategic relationships between positions is essential for both competition and self-defense applications.
This comprehensive guide organizes all 90+ BJJ positions by their tactical characteristics, helping you understand where each position fits in the broader strategic landscape.
Quick Navigation
- Dominant Positions (3-4 Points)
- Controlling Positions
- Guard Positions
- Leg Entanglement System
- Submission Control Positions
- Transitional Positions
- Standing Positions
Understanding the Positional Hierarchy
In BJJ competition, positions are scored based on their dominance and control:
- 4 Points: Mount, Back Control - highest dominance
- 3 Points: Side Control, Knee on Belly - strong control
- 2 Points: Guard passing completion - positional advancement
- 0 Points: Guard positions, standing - neutral or defensive positions
Beyond points, positions vary in:
- Control Level: How much you control your opponent
- Submission Threat: How many submission options are available
- Energy Cost: How much energy is required to maintain
- Risk Level: Vulnerability to reversals or escapes
Dominant Positions
4-Point Positions (Maximum Dominance)
Mount - The premier top position
- Point Value: 4
- Position Type: Offensive/Controlling
- Key Advantages: Weight distribution, submission options, positional stability
- Common Submissions: Cross collar choke, americana, armbar, triangle
- Success Rate: 75% retention
Back Control - Ultimate control position
- Point Value: 4
- Position Type: Offensive/Controlling
- Key Advantages: Opponent cannot see you, limited defensive options
- Common Submissions: Rear naked choke, bow and arrow, armbar
- Success Rate: Very high submission rate
Variations:
- High Mount - Chest-to-chest pressure
- S-Mount - Modified mount for armbar attacks
- Technical Mount - Modified when opponent turns
- Low Mount - Hip-to-hip positioning
3-Point Positions (Strong Control)
Side Control - Fundamental pinning position
- Point Value: 3
- Position Type: Offensive/Controlling
- Key Advantages: Multiple advancement options, pressure control
- Common Submissions: Paper cutter choke, americana, kimura
- Success Rate: 85% retention
Knee on Belly - Dynamic control position
- Point Value: 3
- Position Type: Offensive/Controlling
- Key Advantages: Mobility, quick submissions, transitions
- Common Submissions: Baseball choke, armbar
- High risk but high reward
Variations:
- North-South - Head-to-head control
- Kesa Gatame - Scarf hold variation
- Kuzure Kesa Gatame - Modified scarf hold
Controlling Positions
Top Control Positions
Half Guard Top Positions:
- Half Guard Top - Controlling from top half guard
- Flattened Half Guard - Pressuring opponent flat
- Knee Shield Half Guard - Dealing with knee shield frame
Passing Positions:
- Knee Cut Position - Mid-pass control
- Leg Drag Position - Back exposure passing
- Smash Pass Position - Pressure passing
- Headquarters Position - Passing headquarters
Transitional Control:
- Turtle Top - Controlling turtle position
- Front Headlock - Standing or ground control
- Crab Ride - Back attack from turtle
Guard Positions
Closed Guard System
Closed Guard Bottom - Foundational guard position
- Point Value: 0 (Neutral)
- Position Type: Defensive with offensive options
- Key Advantages: Control, sweep options, submission threats
- Success Rates: Beginner 60%, Intermediate 70%, Advanced 80%
Variations:
- Closed Guard Top - Passing perspective
- Rubber Guard - Eddie Bravo’s system
- Williams Guard - High guard variation
- Mission Control - Rubber guard position
Open Guard System
Open Guard Bottom - Dynamic guard play
- Position Type: Defensive/Offensive
- Key Advantages: Mobility, variety of attacks
- Common Sweeps: Butterfly, scissor, hook sweeps
Major Open Guards:
- Butterfly Guard - Hook-based guard
- De La Riva Guard - Hook and control
- Reverse De La Riva Guard - Inverted DLR
- Spider Guard - Gi-based control
- Lasso Guard - Arm-control guard
- Lapel Guard - Gi manipulation
- X-Guard - Crossing leg control
- Single Leg X Guard - Single leg control
- Shin-to-Shin Guard - Shin contact
- Squid Guard - Modern guard variation
- Worm Guard - Lapel-based system
Half Guard System
Half Guard Bottom - One leg trapped
- Position Type: Defensive/Offensive
- Key Advantages: Control, sweeps, back takes
- Common Sweeps: Old school, electric chair
Variations:
- Deep Half Guard - Under opponent
- Lockdown Guard - Rubber guard style
- Butterfly Half Guard - Hybrid guard
- Z-Guard - Knee shield half
Inverted & Dynamic Guards
- Inverted Guard - Upside-down guard
- Dogfight Position - Scramble position
- Dynamic Guard System - Movement-based
Leg Entanglement System
Ashi Garami - Standard leg entanglement
- Position Type: Controlling/Offensive
- Key Advantages: Heel exposure, back takes
- Common Submissions: Straight ankle lock, heel hook
Inside Sankaku - Inside position control
- Position Type: Offensive/Dominant
- Key Advantages: Heel hook, back takes
- Submission threat: Very high
Other Leg Positions:
- 50-50 Guard - Symmetrical leg entanglement
- 50 - Inverted 50/50
- Saddle Position - Honey hole position
- Ushiro Ashi Garami - Reverse ashi
- Outside Ashi Garami - Outside position
Submission Control Positions
These positions represent transitional states where a submission is being secured:
Arm Attacks:
- Armbar Control - Arm extension control
- Kimura Control - Shoulder lock control
- Americana Control - Key lock control
- Omoplata Control - Shoulder attack
Choke Positions:
- Triangle Control - Triangle choke position
- Guillotine Control - Front choke
- D’arce Control - Arm-in choke
- Anaconda Control - Arm-in variation
- Dead Orchard Control - Modified darce
- Gogoplata Control - Shin choke
- New York Control - Modified choke
Leg Attacks:
- Kneebar Control - Knee hyperextension
- Toe Hold Control - Foot manipulation
Specialty Submissions:
- Crucifix Position - Back control variation
- Twister Control - Spinal lock
- Truck Position - Twister setup
- Electric Chair - Half guard leg attack
- Russian Cowboy - Pressure position
Transitional Positions
Defensive Transitions:
- Turtle Position - Defensive shell
- Defensive Position - Generic defensive state
- Guard Recovery - Regaining guard
- Guard Retention - Maintaining guard
- Half Guard Recovery - Recovering half guard
Standing Transitions:
- Standing Position - Neutral standing
- Clinch Position - Standing grappling
- Standing Guard - Guard while standing
- Guard Pull - Initiating guard
- Technical Stand-up - Standing from ground
Scramble Positions:
- Scramble Position - Chaotic transitions
- Guard Establishment - Establishing guard control
Standing Positions
Neutral:
- Standing Position - Neutral standing
- Neutral Position - Equal positioning
Clinch Work:
- Clinch Position - Standing grappling
- Front Headlock - Controlling head
Guard Interaction:
- Standing Guard - Standing in opponent’s guard
- Open Guard Top - Passing from standing
- Top Open Guard - Top control open guard
Terminal Position
Won by Submission - Victory state
- The ultimate goal of positional advancement
- Represents successful completion of a submission
- Ends the match in victory
Strategic Position Families
Pin Positions (Top Control)
Mount, Side Control, Knee on Belly, North-South, Kesa Gatame
Guard Family (Bottom Control)
Closed Guard, Open Guard variations, Half Guard variations, Leg Entanglements
Back Attack System
Back Control, Turtle Top, Crab Ride, Truck Position
Submission Positions
Triangle, Armbar, Guillotine, Leg attacks
Learning Path by Skill Level
Beginners Should Master:
- Closed Guard Bottom - Foundation
- Mount - Basic dominance
- Side Control - Fundamental pin
- Back Control - Ultimate control
- Half Guard Bottom - Common position
Intermediate Practitioners:
- Open Guard Bottom - Dynamic guard
- Butterfly Guard - Active guard
- De La Riva Guard - Advanced guard
- X-Guard - Sweeping guard
- Knee on Belly - Dynamic control
Advanced Techniques:
- Leg Entanglement System - Modern game
- Rubber Guard - Eddie Bravo system
- Inverted Guard - Complex movement
- Truck Position - Advanced back attacks
- 50-50 Guard - Complex leg game
Position Relationships & Flow
Understanding how positions connect is crucial:
Typical Advancement Path: Standing → Guard → Side Control → Mount → Back Control → Submission
Guard Player’s Path: Standing → Guard Pull → Guard → Sweep → Top Position → Submission
Leg Lock Path: Standing → Guard → Leg Entanglement → Submission
Competition Strategy
Point Optimization
- Focus on positions that score points (mount, back, guard passes)
- Maintain dominant positions to maximize points
- Advance through positions systematically
Submission Hunting
- Use positions as submission platforms
- Chain submissions from strong positions
- Risk vs reward in submission attempts
Defensive Priority
- Prevent opponent from scoring positions
- Escape dominant positions quickly
- Guard retention is crucial
Using This Resource
Each position page includes:
- State Properties: Point value, type, risk level, energy cost
- Success Metrics: Position retention rates by skill level
- Transitions: Available moves from the position
- Expert Insights: Commentary from Danaher, Gordon Ryan, Eddie Bravo
- Common Errors: Mistakes to avoid
- Decision Trees: Situational responses
Explore each position to understand:
- When to use it
- How to maintain it
- What attacks are available
- How to escape if opponent has it
- How it fits in your overall game
Related Resources
- BJJ State Machine - Complete positional graph
- Transitions - All techniques connecting positions
- Submissions - Finishing techniques from positions
- Systems - Expert-based systematic approaches
This hub page organizes 90+ BJJ positions into a coherent strategic framework. Click any position name to access detailed guides with success rates, transitions, and expert insights.