Morote Seoi Nage

bjjtransitiontakedownjudothrowstanding

Required Properties for State Machine

Core Identifiers

  • Transition ID: T231
  • Transition Name: Morote Seoi Nage
  • Alternative Names: Two Hand Shoulder Throw, Two Sleeve Shoulder Throw

State Machine Properties

Transition Properties

  • Success Probability: Beginner 30%, Intermediate 50%, Advanced 75% - core probability data
  • Execution Complexity: High - technical difficulty requiring precise coordination
  • Energy Cost: High - physical demand of execution
  • Time Required: Quick - duration of transition
  • Risk Level: Medium - chance of backfire or position loss

Physical Requirements

  • Strength Requirements: High for upper body control and explosive lifting
  • Flexibility Requirements: High for deep hip entry and shoulder mobility
  • Coordination Requirements: High for technical precision and timing
  • Speed Requirements: High for timing-dependent execution

State Machine Content Elements

Visual Execution Sequence

Detailed step-by-step description for clear movement sequence visualization:

From standing position with collar and sleeve control, you pull your opponent forward to break their balance while maintaining both grip connections. As they resist or step forward, you step deeply in front of them with your lead foot, simultaneously turning your back to them while pulling their controlled arm across your chest and shoulder. Unlike ippon seoi nage, you maintain both grips throughout the throw - one hand controlling their sleeve at the elbow and the other gripping their collar or lapel. You drop your hips below their center of gravity by bending your knees while keeping your feet close together and your back pressed against their chest. The key is to load their weight onto your back using both grips to pull them forward and upward over your shoulder. Once loaded, you explosively straighten your legs and rotate your torso, using both arms to direct them over your shoulder in a controlled arc. You follow through by maintaining grip control and landing in a dominant top position such as side control or mount.

Template: “From standing with collar-sleeve grips, pull opponent forward maintaining both grips. Step in deep, turn back, pull controlled arm across chest. Drop hips, load weight on back using both grips. Explode with legs, rotate torso, throw over shoulder maintaining control to top position.”

Execution Steps (Numbered Sequence)

  1. Setup Requirements: Establish strong collar and sleeve grips from standing position
  2. Initial Movement: Pull opponent forward while maintaining both grip connections
  3. Opponent Response: Opponent typically resists pull or steps forward
  4. Adaptation: Adjust entry angle based on opponent’s reaction and grip strength
  5. Completion: Step in deep, turn back, maintain both grips and load opponent on back
  6. Consolidation: Explode with legs and rotate to throw over shoulder maintaining control

Key Technical Details

Critical elements that determine success:

  • Grip Requirements: Strong collar and sleeve grips maintained throughout throw
  • Base/Foundation: Feet close together with hips deeply dropped below opponent
  • Timing Windows: Execute as opponent moves forward or is pulled off-balance
  • Leverage Points: Both arms and back as fulcrum for throwing motion
  • Common Adjustments: Vary grip position on sleeve and collar based on opponent size

Success Modifiers

Factors that increase/decrease probability:

  • Setup Quality: Strong maintained grips and proper pulling action (+/-20%)
  • Timing Precision: Executing during opponent’s forward momentum (+/-20%)
  • Opponent Fatigue: Reduced defensive reactions and balance (+/-5%)
  • Knowledge Test Performance: Understanding throw mechanics (+/-10%)
  • Position Control: Quality of hip entry and weight loading (+/-15%)

Counter-Attack Analysis

Common Counters

Opponent responses with success rates:

  • Grip Break: Breaking one or both grips before throw completes → Standing Position (Success Rate: 40%, Conditions: strong grip fighting)
  • Hip Block: Preventing deep entry with defensive stance → Clinch Position (Success Rate: 45%, Conditions: early recognition)
  • Sprawl Defense: Dropping hips backward to prevent throw → Front Headlock (Success Rate: 30%, Conditions: wrestling background)
  • Counter Throw: Using rotation momentum for own takedown → Top Position (Success Rate: 20%, Conditions: superior timing)

Format: [[Counter Technique]] → [[Result State]] (Success Rate: X%, Conditions: [when applicable])

Decision Logic

If [grip strength] is weak:
- Execute [[Grip Break]] (Probability: 40%)

Else if [hip entry] is blocked:
- Execute [[Hip Block]] (Probability: 45%)

Else if [opponent has wrestling defense]:
- Execute [[Sprawl Defense]] (Probability: 30%)

Else if [momentum can be redirected]:
- Execute [[Counter Throw]] (Probability: 20%)

Else [optimal throw execution]:
- Accept transition (Probability: Success Rate - Modifiers)

Educational Content

Expert Insights

Commentary as if from recognized authorities:

  • John Danaher: “Morote seoi nage offers superior control compared to ippon seoi nage because both grips are maintained throughout the throw. This two-handed control provides more consistent results and allows for better weight distribution during the loading phase. The technique demonstrates the importance of grip strength and the principle that controlling two points on your opponent’s body provides exponentially more control than one.”
  • Gordon Ryan: “In competition, morote seoi nage is more forgiving than the single-arm version because you have two points of control. If the throw doesn’t go perfectly, you can still maintain dominant grips for follow-up attacks. I emphasize the pulling action with both arms - this is what loads their weight most effectively. The throw also sets up immediate arm attacks because you’re controlling their sleeve throughout.”
  • Eddie Bravo: “Morote seoi nage represents a more conservative approach to shoulder throws - you sacrifice some speed for increased control. In no-gi, this translates to controlling both the wrist and neck or collar tie, which creates similar mechanics. The technique works particularly well in sequences where you chain multiple throw attempts together, using the maintained grips to flow between techniques.”

Each insight should focus on one key technical or strategic element.

Common Errors

For knowledge test generation:

  • Error: Releasing one grip during entry or execution

  • Why It Fails: Loses critical control point and reduces throwing power

  • Correction: Maintain both grips throughout entire throw sequence

  • Recognition: Throw feels weak or opponent easily defends

  • Error: Insufficient hip drop below opponent’s center of gravity

  • Why It Fails: Cannot effectively load opponent’s weight on back

  • Correction: Bend knees deeply and get hips well below opponent’s hips

  • Recognition: Unable to lift opponent or throw feels very heavy

  • Error: Poor pulling coordination between both arms

  • Why It Fails: Weight not properly distributed for loading onto back

  • Correction: Pull with both arms simultaneously in coordinated upward arc

  • Recognition: Opponent maintains balance or throw is off-axis

Timing Considerations

When to attempt this transition:

  • Optimal Conditions: When opponent is moving forward with momentum
  • Avoid When: Opponent maintains low, wide defensive stance with bent posture
  • Setup Sequences: After establishing strong grip control in standing position
  • Follow-up Windows: Must complete throw within 2-3 seconds

Prerequisites

Requirements before attempting:

  • Technical Skills: Advanced standing grip fighting and deep entry mechanics
  • Physical Preparation: Hip flexibility and explosive leg power
  • Positional Understanding: Standing position mechanics and kuzushi principles
  • Experience Level: Advanced technique requiring commitment and power

Technical Assessment Elements

Knowledge Assessment Questions

5 technical questions with multiple choice answers:

  • Mechanical Understanding: “What advantage does morote seoi nage have over ippon seoi nage?”
  • Timing Recognition: “When is the optimal moment to turn your back?”
  • Error Prevention: “What is the most common grip mistake?”
  • Setup Requirements: “Which grips must be maintained throughout the throw?”
  • Adaptation: “How do you adjust if opponent sprawls during entry?”

Variants and Adaptations

Different versions for various scenarios:

  • Gi Specific: Traditional collar and sleeve grips for maximum control
  • No-Gi Specific: Adapt to wrist and collar tie or overhook positions
  • Self-Defense: Modified version for clothing grips in street situations
  • Competition: High-scoring throw with consistent results
  • Size Differential: Effective against all sizes due to two-point control

Training Progressions

Skill development pathway:

  • Solo Practice: Hip entry and rotation motion with shadow throwing
  • Cooperative Drilling: Partner allows throw completion for timing development
  • Resistant Practice: Partner provides progressive defensive resistance
  • Sparring Integration: Implementing throw during live standing exchanges
  • Troubleshooting: Identifying and correcting grip and entry issues

Audio & Narration Elements

Action Descriptions

Dynamic language for TTS narration:

  • Movement Verbs: Pull, grip, step, turn, drop, load, explode, rotate, throw
  • Spatial References: Two-point control, hip drop, shoulder load, arc trajectory
  • Pressure Dynamics: Bilateral pulling force, explosive straightening
  • Momentum Descriptions: Deep entry, coordinated pull, controlled throw

Coaching Commentary

Real-time instruction and feedback:

  • Setup Cues: “Get both grips strong and don’t let go”
  • Execution Guidance: “Step in deep, drop those hips, pull with both arms”
  • Adaptation Prompts: “Feel the weight loading and explode through”
  • Completion Confirmation: “Throw them clean over your shoulder to top position”

Technical Specifications

Animation Keyframes

For potential visual development:

  • Starting Position: Standing with collar and sleeve grips established
  • Transition Points: Forward pull, deep entry, hip drop, loading, explosive throw
  • Ending Position: Top position with opponent on ground
  • Alternative Outcomes: Failed throw leading to grip fighting or scramble

Biomechanical Analysis

Scientific movement breakdown:

  • Force Vectors: Bilateral upward pulling force combined with rotational torque
  • Leverage Ratios: Back and shoulders as fulcrum with two-point arm control
  • Range of Motion: Full hip drop with explosive leg extension
  • Power Generation: Leg drive, bilateral arm pull, and core rotation coordination

Validation Checklist

Every transition file must include:

  • All required properties with specific numeric values
  • Detailed visual execution sequence (minimum 4 sentences)
  • Complete numbered execution steps (minimum 6 steps)
  • At least 3 common counters with success rates
  • Decision logic for opponent behavior
  • Expert insights from all three authorities
  • Minimum 3 common errors with corrections
  • 5 knowledge test questions with answers
  • Timing considerations and prerequisites
  • Training progression pathway

Example Implementation

See Seoi Nage for a complete example implementing all standard requirements.

Notes for Developers

This standard ensures:

  • Consistent transition data for state machine implementation
  • Probability calculations with modifier systems
  • Rich content for comprehensive technical documentation
  • Educational value through expert analysis
  • Technical depth for authentic understanding
  • Structured decision analysis patterns
  • Knowledge assessment integration
  • Training progression guidance

Updates to this standard should be reflected across all transition files to maintain consistency and educational value.

Competition Applications

  • IBJJF Rules: Legal at all belt levels, scores as takedown (2 points)
  • No-Gi Competition: Highly effective with adapted grips
  • Self-Defense: Excellent for creating immediate dominance with control
  • MMA Applications: Modified version useful in mixed martial arts

Historical Context

Morote seoi nage is distinguished from ippon seoi nage by maintaining both grips throughout the throw, providing increased control at the cost of slightly slower execution. It has been a fundamental technique in judo competition and is widely taught as the preferred version for beginners learning shoulder throw mechanics.

Safety Considerations

  • Landing Control: Maintain both grips to control opponent’s fall
  • Mat Awareness: Ensure adequate space for safe completion
  • Training Partners: Practice with appropriate resistance levels
  • Breakfall Skills: Both partners should understand proper falling techniques