Old School Bottom Position is a classical half guard bottom position made famous by Eddie Bravo and the 10th Planet system. From half guard bottom with lockdown control, the practitioner secures a deep underhook on one side while controlling the opponent’s head with the opposite arm, creating a powerful sweeping position. This position is characterized by the bottom player’s ability to break the opponent’s posture down while maintaining lockdown control of their trapped leg, setting up the signature Old School sweep to mount or back control.
The position represents a fundamental component of the 10th Planet half guard system, offering both offensive sweeping opportunities and defensive frames against passing attempts. The head and arm control combined with lockdown creates a dilemma for the top player: defending the sweep requires posture, but maintaining posture breaks the lockdown control. This position is particularly effective in no-gi grappling where the lockdown’s leg entanglement provides superior control compared to traditional gi grips.
Old School Bottom is considered a transitional attacking position rather than a static control position. Practitioners typically enter this position with the specific intent of executing the Old School sweep, using the lockdown to prevent the opponent from establishing a strong base while the underhook and head control create the sweeping lever. Success depends on timing the sweep during the opponent’s weight shift and maintaining tight connection throughout the rotation.
Position Definition
- Bottom player on their side with one leg trapped between opponent’s legs in half guard configuration, with lockdown controlling the trapped leg by hooking opponent’s ankle with bottom foot and extending the leg
- Deep underhook established on one side with bottom player’s arm threaded under opponent’s armpit and hand gripping high on their back or shoulder, creating sweeping leverage
- Head control established with opposite arm wrapping around opponent’s head, with hand gripping behind the neck or back of the head, pulling opponent’s posture down and forward
- Opponent in top half guard position with one leg trapped, weight distributed forward onto hands and knees, with head and posture broken down toward bottom player’s chest
- Bottom player’s hips angled toward the underhook side, creating the geometric alignment necessary for the sweeping motion with shoulder positioned under opponent’s center of gravity
Prerequisites
- Established half guard bottom position with one opponent’s leg trapped between both of bottom player’s legs
- Lockdown control secured on trapped leg with bottom foot hooking opponent’s ankle and top knee driving into back of their thigh
- Successful underhook established on one side with arm threaded deep under opponent’s armpit
- Opponent’s posture broken down enough to establish head control with opposite arm
- Bottom player positioned on their side rather than flat on back, creating the angle necessary for sweeping leverage
Key Defensive Principles
- Maintain deep underhook with elbow tight to ribs and hand gripping high on opponent’s back to maximize sweeping leverage
- Control opponent’s head by pulling it down and across toward the underhook side, breaking their posture and preventing defensive posting
- Keep lockdown tight by actively extending the controlling leg while hooking ankle, preventing opponent from extracting their leg or establishing stable base
- Position shoulder under opponent’s center of gravity on the underhook side, creating the fulcrum point for the sweeping rotation
- Time the sweep during opponent’s forward weight shift or when they attempt to clear the lockdown, capitalizing on their compromised base
- Maintain tight connection between body and opponent throughout the sweep, preventing space that would allow them to recover base or posture
- Drive the sweep in a circular motion from side to mount, using the underhook and head control to guide opponent over while hips drive forward and up
Available Escapes
Old School Sweep → Mount
Success Rates:
- Beginner: 40%
- Intermediate: 60%
- Advanced: 75%
Old School Sweep → Back Control
Success Rates:
- Beginner: 35%
- Intermediate: 55%
- Advanced: 70%
Lockdown Sweeps → Half Guard
Success Rates:
- Beginner: 30%
- Intermediate: 45%
- Advanced: 60%
Electric Chair Submission → Electric Chair
Success Rates:
- Beginner: 20%
- Intermediate: 35%
- Advanced: 50%
Underhook Sweep from Half → Side Control
Success Rates:
- Beginner: 35%
- Intermediate: 50%
- Advanced: 65%
Half Guard to Back Take → Back Control
Success Rates:
- Beginner: 25%
- Intermediate: 40%
- Advanced: 55%
Decision Making from This Position
If opponent maintains low posture and drives weight forward with heavy shoulder pressure:
- Execute Old School Sweep → Mount (Probability: 75%)
- Execute Old School Sweep → Back Control (Probability: 70%)
If opponent extends their trapped leg to clear the lockdown while maintaining forward pressure:
- Execute Electric Chair Submission → Electric Chair (Probability: 60%)
- Execute Deep Half Entry → Deep Half Guard (Probability: 55%)
If opponent posts hand on mat or brings weight back to defend the sweep:
- Execute Half Guard to Back Take → Back Control (Probability: 65%)
- Execute Underhook Sweep from Half → Side Control (Probability: 60%)
If opponent turns away from underhook or attempts to remove head control:
- Execute Half Guard to Back Take → Back Control (Probability: 70%)
- Execute Lockdown Sweeps → Half Guard (Probability: 50%)
Escape and Survival Paths
Shortest path to submission
Old School Bottom → Electric Chair → Electric Chair Submission
High-percentage sweep to mount submission path
Old School Bottom → Old School Sweep → Mount → Americana from Mount
High-percentage sweep to back submission path
Old School Bottom → Old School Sweep → Back Control → Rear Naked Choke
Lockdown control to leg attack path
Old School Bottom → Electric Chair → Electric Chair Submission
Underhook to kimura path
Old School Bottom → Underhook Sweep from Half → Side Control → Kimura from Side Control
Success Rates and Statistics
| Skill Level | Retention Rate | Advancement Probability | Submission Probability |
|---|---|---|---|
| Beginner | 50% | 40% | 15% |
| Intermediate | 65% | 60% | 30% |
| Advanced | 80% | 75% | 45% |
Average Time in Position: 20-45 seconds