Leg Hook Top Position represents a transitional control state where the top practitioner has achieved significant advancement in passing half guard by controlling the bottom player’s leg with a hooking motion. This position occurs when the top player has managed to get their leg underneath or around the bottom player’s defending leg, creating a powerful mechanical advantage for completing the pass. The hook serves multiple purposes: it controls the bottom player’s hip mobility, prevents them from recovering full guard, and provides a stable base for the top player to advance their position. This is a critical waypoint in the passing sequence, where the top player has moved beyond the initial stages of half guard engagement but has not yet fully cleared the legs to achieve side control or mount. The position requires precise weight distribution, hip control, and timing to prevent the bottom player from using the momentary instability to re-guard or create scrambles. Understanding this position is essential for both passers who need to recognize the window of opportunity it creates, and bottom players who must understand the defensive requirements to prevent advancement.
Position Definition
- Top player’s leg is hooked underneath or around bottom player’s defending leg, creating mechanical control of the hip and limiting bottom player’s ability to recover guard or create distance
- Top player maintains forward chest pressure on bottom player’s upper body, typically with shoulder or chest pressure on the sternum or shoulder line to prevent bottom player from sitting up or creating frames
- Bottom player is on their side or back with at least one leg controlled by the hook, with limited ability to establish effective frames or create the space needed for guard recovery
- Top player’s weight is distributed between the hooked leg, grounded knee, and upper body pressure, creating a stable tripod base that resists bottom player’s attempts to off-balance or reverse
- Bottom player’s far leg (not hooked) may be free but lacks the positional leverage to effectively recover guard without first addressing the hook control
Prerequisites
- Top player has initiated half guard passing sequence and achieved initial control
- Bottom player’s leg is accessible for hooking (not deeply locked in half guard or other defensive configuration)
- Top player has created sufficient angle and space to insert the hooking leg
- Bottom player’s upper body is controlled enough to prevent immediate re-guarding attempts
- Top player has maintained base and balance throughout the transitional movement
Key Offensive Principles
- Maintain constant forward pressure with chest and shoulders to prevent bottom player from creating space or establishing defensive frames
- Control bottom player’s far hip with hand or forearm to prevent hip escape and limit their ability to turn into you or away to recover guard
- Keep the hooking leg actively engaged with pressure and tension, using it as both a control mechanism and a steering tool for the pass completion
- Distribute weight intelligently across three points of contact: hooked leg, grounded knee, and upper body, creating stable base that resists sweeps and scrambles
- Stay patient and systematic in advancing the pass rather than rushing, as premature weight shifts can allow bottom player to exploit the transitional vulnerability
- Monitor bottom player’s far leg and prevent them from using it to create butterfly hooks, push off your hips, or establish other re-guarding mechanisms
- Transition smoothly to the next phase of the pass once the hook has served its controlling purpose, typically moving to leg drag, knee slice, or direct pressure pass completion
Available Attacks
Knee Slice Pass → Side Control
Success Rates:
- Beginner: 45%
- Intermediate: 60%
- Advanced: 75%
Leg Drag Pass → Side Control
Success Rates:
- Beginner: 40%
- Intermediate: 55%
- Advanced: 70%
Leg Weave Pass → Side Control
Success Rates:
- Beginner: 35%
- Intermediate: 50%
- Advanced: 65%
Transition to Mount → Mount
Success Rates:
- Beginner: 30%
- Intermediate: 45%
- Advanced: 60%
Back Take Generic → Back Control
Success Rates:
- Beginner: 25%
- Intermediate: 40%
- Advanced: 55%
Knee on Belly → Knee on Belly
Success Rates:
- Beginner: 35%
- Intermediate: 50%
- Advanced: 65%
Kimura from Half Guard → Kimura Control
Success Rates:
- Beginner: 20%
- Intermediate: 35%
- Advanced: 50%
Darce Setup → D’arce Control
Success Rates:
- Beginner: 15%
- Intermediate: 30%
- Advanced: 45%
Decision Making from This Position
If bottom player is flat on their back with minimal defensive frames:
- Execute Knee Slice Pass → Side Control (Probability: 70%)
- Execute Transition to Mount → Mount (Probability: 60%)
Else if bottom player is on their side attempting to create frames and distance:
- Execute Leg Drag Pass → Side Control (Probability: 65%)
- Execute Smash Pass → Side Control (Probability: 60%)
Else if bottom player extends arms to push or frame:
- Execute Kimura from Half Guard → Kimura Control (Probability: 50%)
- Execute Darce Setup → D’arce Control (Probability: 45%)
Else if bottom player attempts to turn away or go to turtle:
- Execute Back Take Generic → Back Control (Probability: 65%)
- Execute Darce from Turtle → D’arce Control (Probability: 55%)
Else if bottom player is actively trying to recover full guard:
- Execute Pressure Pass → Side Control (Probability: 60%)
- Execute Leg Weave Pass → Side Control (Probability: 55%)
Optimal Submission Paths
Shortest path to submission
Leg Hook Top → Kimura from Half Guard → Kimura Control → Kimura
High-percentage darce path
Leg Hook Top → Darce Setup → D'arce Control → Darce Choke
Back attack path
Leg Hook Top → Back Take Generic → Back Control → Rear Naked Choke
Position advancement to submission
Leg Hook Top → Knee Slice Pass → Side Control → Kimura from Side Control
Mount finish path
Leg Hook Top → Transition to Mount → Mount → Armbar from Mount
Success Rates and Statistics
| Skill Level | Retention Rate | Advancement Probability | Submission Probability |
|---|---|---|---|
| Beginner | 60% | 50% | 15% |
| Intermediate | 70% | 65% | 25% |
| Advanced | 80% | 75% | 35% |
Average Time in Position: 15-45 seconds