Open Guard Bottom is a dynamic family of guard positions where the bottom player’s legs are not closed around the opponent, allowing for greater mobility and attack variety at the cost of some defensive security. This position offers exceptional offensive versatility through numerous variations (butterfly, spider, lasso, de la riva, reverse de la riva, x-guard, single leg x), creating a complex strategic landscape. Open Guard serves as both a starting point for sweeps and submissions and as a transitional hub connecting various guard systems. The position emphasizes active engagement through foot and hand control, distance management, and constant threat creation. Unlike closed guard’s reliance on leg lock for control, open guard requires continuous adjustment and reactive positioning based on opponent movement. This makes it simultaneously more demanding and more versatile, rewarding practitioners who develop strong grip fighting, hip mobility, and transition fluency. Success in open guard bottom depends on reading opponent’s posture within 2-3 seconds and immediately transitioning to the appropriate specific guard system - Spider for kneeling opponents, De La Riva for standing opponents, Butterfly for forward pressure. The guard player must create constant dilemmas through simultaneous threats of sweeps and submissions, preventing the passer from settling into their preferred strategy.
Position Definition
- Legs are open and actively engaged with opponent’s hips, knees, or ankles, creating barriers and control points rather than passive positioning with constant micro-adjustments based on opponent’s movements
- Bottom player maintains at least one point of contact with opponent through hands (grips on gi/wrists) or feet (hooks on hips/legs), preventing free movement and maintaining connection for offensive and defensive purposes
- Hip positioning remains mobile and reactive, with bottom player able to adjust angles and create distance through shrimping and hip movement, never remaining flat on back for extended periods
- Upper body maintains active frames or grips that prevent opponent from achieving chest-to-chest pressure or establishing dominant crossface control, creating separation and offensive opportunities
Prerequisites
- Hip mobility and leg dexterity sufficient to maintain active foot positioning on opponent’s hips, knees, or legs
- Understanding of grip fighting fundamentals including sleeve control, collar grips, and pant grips
- Basic framing mechanics with arms to create and maintain distance
- Ability to manage distance dynamically through shrimping and hip escape movements
- Developed sense of balance and base to prevent being easily driven backward or flattened
- Familiarity with at least 2-3 specific guard variations to transition into from open guard
Key Defensive Principles
- Maintain active foot and hand engagement at all times - passive limbs invite passing pressure
- Control distance and angles through strategic framing and leg positioning, never allowing opponent to close distance freely
- Prevent opponent from establishing dominant grips or pressure by constant grip fighting and hand battling
- Create and exploit leverage through strategic hooks and grips, using opponent’s momentum against them
- Connect upper and lower body control systems - grips and hooks must work together cohesively
- Constantly threaten multiple attack vectors simultaneously to create dilemmas and prevent focused passing
- Maintain hip mobility and avoid being flattened - once shoulders are pinned, guard retention becomes exponentially harder
Available Escapes
Scissor Sweep → Mount
Success Rates:
- Beginner: 35%
- Intermediate: 50%
- Advanced: 65%
Hip Bump Sweep → Mount
Success Rates:
- Beginner: 30%
- Intermediate: 45%
- Advanced: 60%
Butterfly Sweep → Mount
Success Rates:
- Beginner: 40%
- Intermediate: 55%
- Advanced: 70%
De La Riva Sweep → Standing Position
Success Rates:
- Beginner: 25%
- Intermediate: 40%
- Advanced: 60%
X-Guard Sweep → Mount
Success Rates:
- Beginner: 30%
- Intermediate: 50%
- Advanced: 70%
Spider Guard Sweeps → Mount
Success Rates:
- Beginner: 35%
- Intermediate: 50%
- Advanced: 65%
Lasso Guard Sweeps → Side Control
Success Rates:
- Beginner: 30%
- Intermediate: 45%
- Advanced: 60%
Omoplata Sweep → Mount
Success Rates:
- Beginner: 25%
- Intermediate: 40%
- Advanced: 55%
Triangle from Guard → Triangle Control
Success Rates:
- Beginner: 20%
- Intermediate: 35%
- Advanced: 50%
Armbar from Guard → Armbar Control
Success Rates:
- Beginner: 15%
- Intermediate: 30%
- Advanced: 45%
Kimura from Guard → Kimura Control
Success Rates:
- Beginner: 20%
- Intermediate: 35%
- Advanced: 50%
Omoplata from Guard → Omoplata Control
Success Rates:
- Beginner: 15%
- Intermediate: 30%
- Advanced: 45%
Decision Making from This Position
If opponent is standing or on knees with upright posture:
- Execute De La Riva Sweep → Standing Position (Probability: 55%)
- Execute X-Guard Sweep → Mount (Probability: 60%)
- Execute Spider Guard Sweeps → Mount (Probability: 55%)
If opponent attempts to pass with knee cut or slice:
- Execute Lasso Guard Sweeps → Side Control (Probability: 50%)
- Execute Open Guard to Deep Half → Deep Half Guard (Probability: 45%)
- Execute Shin Shield Recovery → Knee Shield Half Guard (Probability: 50%)
If opponent drives forward with pressure passing:
- Execute Hip Bump Sweep → Mount (Probability: 50%)
- Execute Butterfly Sweep → Mount (Probability: 60%)
- Execute Triangle from Guard → Triangle Control (Probability: 45%)
If opponent establishes strong grips and attempts toreando:
- Execute Reverse De La Riva Recovery → Reverse De La Riva Guard (Probability: 50%)
- Execute Technical Stand-up → Standing Guard (Probability: 45%)
If opponent postures up and creates distance:
- Execute Butterfly Guard to X-Guard → X-Guard (Probability: 55%)
- Execute De La Riva to X-Guard Transition → X-Guard (Probability: 50%)
- Execute Scissor Sweep → Mount (Probability: 50%)
Escape and Survival Paths
Triangle Attack Path
Open Guard → Triangle from Guard → Triangle Control → Triangle Choke Front → Won by Submission
Armbar from Guard Path
Open Guard → Armbar from Guard → Armbar Control → Armbar Finish → Won by Submission
Omoplata Chain Path
Open Guard → Omoplata from Guard → Omoplata Control → Omoplata Sweep → Mount → Kimura from Mount → Won by Submission
Kimura to Back Path
Open Guard → Kimura from Guard → Kimura Trap → Kimura to Back Take → Back Control → Rear Naked Choke → Won by Submission
Sweep to Mount Submission Path
Open Guard → Butterfly Sweep → Mount → Armbar from Mount → Won by Submission
Success Rates and Statistics
| Skill Level | Retention Rate | Advancement Probability | Submission Probability |
|---|---|---|---|
| Beginner | 30% | 30% | 20% |
| Intermediate | 50% | 50% | 35% |
| Advanced | 70% | 70% | 50% |
Average Time in Position: 30-90 seconds in competition, 2-5 minutes in training