Turtle Bottom (also known as Turtle Position or Referee’s Position) is a defensive position where the bottom practitioner is on their hands and knees with their back exposed to the opponent. While traditionally viewed as a weak position in wrestling due to back exposure, modern BJJ has transformed the turtle into a dynamic guard recovery platform. The turtle position serves as a critical transitional state between being passed and recovering guard, offering numerous defensive options, sweep opportunities, and even submission threats. The key to effective turtle play lies in maintaining a tight defensive structure while actively working to improve position rather than remaining static. Top-level competitors like Marcelo Garcia, Priit Mihkelson, and various 10th Planet practitioners have developed sophisticated turtle-based systems that turn this defensive position into an offensive platform. The position requires excellent awareness of back defense, understanding of weight distribution, and precise timing to execute rolls, stand-ups, and guard recoveries before the opponent can establish dominant control or take the back. Success in turtle bottom depends on maintaining constant motion, fighting grips aggressively, and recognizing the optimal moment to explode into escape sequences based on opponent’s weight commitment and positioning.
Position Definition
- Bottom practitioner positioned on hands and knees with weight distributed across four points of contact, creating a stable base with rounded back to protect against submissions while maintaining mobility for dynamic movement
- Head tucked defensively with chin to chest, elbows tight to ribs and knees to prevent underhook penetration and maintain structural integrity against back takes, creating a tight defensive shell
- Hips elevated off the mat with knees under hips and hands under shoulders, maintaining mobility while preventing opponent from flattening the position and establishing dominant control
- Top opponent positioned behind or to the side with access to the back, typically attempting to establish hooks, harness control, or force the bottom player flat to the mat for back control or submissions
Prerequisites
- Guard has been passed or is in process of being passed
- Ability to maintain rounded defensive posture with chin tucked
- Understanding of back defense principles and hook prevention
- Sufficient shoulder and hip mobility to execute rolls and movements
- Awareness of opponent’s weight distribution and attack vectors
Key Defensive Principles
- Keep elbows tight to knees to prevent underhook penetration and maintain defensive frames
- Maintain constant motion and weight shifting to prevent opponent from settling their weight
- Protect the neck by keeping chin tucked and using shoulder pressure against choking attempts
- Use circular movement and directional changes to create scrambles and recovery opportunities
- Never remain static - continuously work toward guard recovery, stand-up, or reversal positions
- Monitor opponent’s weight distribution to time explosive movements during transitions
- Create frames with forearms against opponent’s hips and chest to manage distance and pressure
Available Escapes
Granby Roll → Closed Guard
Success Rates:
- Beginner: 25%
- Intermediate: 40%
- Advanced: 55%
Technical Standup → Standing Position
Success Rates:
- Beginner: 30%
- Intermediate: 45%
- Advanced: 60%
Rolling to Guard → Half Guard
Success Rates:
- Beginner: 35%
- Intermediate: 50%
- Advanced: 65%
Deep Half Entry → Deep Half Guard
Success Rates:
- Beginner: 20%
- Intermediate: 35%
- Advanced: 50%
Sit Through to Guard → Butterfly Guard
Success Rates:
- Beginner: 30%
- Intermediate: 45%
- Advanced: 60%
Peterson Roll → Half Guard
Success Rates:
- Beginner: 15%
- Intermediate: 30%
- Advanced: 45%
Decision Making from This Position
If opponent has seatbelt control but no hooks in:
- Execute Hand Fighting → Closed Guard (Probability: 50%)
- Execute Explosive Standup → Standing Position (Probability: 40%)
If opponent is attempting front headlock control:
- Execute Circle Away from Choking Arm → Closed Guard (Probability: 45%)
- Execute Sit Through to Half Guard → Half Guard (Probability: 50%)
If opponent’s weight is high and forward:
- Execute Granby Roll → Closed Guard (Probability: 55%)
- Execute Peterson Roll → Half Guard (Probability: 40%)
If opponent has one hook in but no harness control:
- Execute Kick Back Hook Out → Scramble Position (Probability: 45%)
- Execute Roll Over Hook Side → Half Guard (Probability: 50%)
If opponent is low and heavy with underhooks:
- Execute Deep Half Escape → Deep Half Guard (Probability: 40%)
- Execute Technical Standup → Standing Position (Probability: 35%)
Escape and Survival Paths
Shortest escape path to safety
Turtle Bottom → Granby Roll → Closed Guard → Triangle Choke → Won by Submission
Aggressive counter-attack path
Turtle Bottom → Peterson Roll → Half Guard → Half Guard Sweeps → Mount → Armbar from Mount → Won by Submission
Standing escape to reset
Turtle Bottom → Technical Standup → Standing Position → Double leg takedown → Back Control → Rear Naked Choke → Won by Submission
Success Rates and Statistics
| Skill Level | Retention Rate | Advancement Probability | Submission Probability |
|---|---|---|---|
| Beginner | 20% | 30% | 5% |
| Intermediate | 35% | 45% | 10% |
| Advanced | 50% | 60% | 15% |
Average Time in Position: 10-30 seconds before transition to another position