Stoner Control Bottom encompasses two distinct but related positions from the 10th Planet system, both characterized by deep overhook control that ‘stones’ opponent mobility. The rubber guard variation features the bottom practitioner breaking opponent posture with rubber guard leg while establishing deep overhook control, creating a powerful platform for triangle, omoplata, and gogoplata attacks. The lockdown half guard variation combines lockdown mechanics with overhook control to set up sweeps, back takes, and the Electric Chair submission.

From the rubber guard version, the practitioner has completely broken down opponent posture, secured deep overhook on one arm, and maintains rubber guard structure on the opposite side. This configuration severely limits defensive options while opening multiple attacking pathways, particularly effective in no-gi where traditional collar grips are unavailable. The lockdown version features active lockdown squeeze on opponent’s trapped leg combined with overhook on far arm, creating dilemmas between defending back attacks versus defending sweeps.

Both variations represent Eddie Bravo’s systematic approach where each control position serves as both defensive stronghold and offensive launching point. Success requires hip flexibility (rubber guard) or lockdown proficiency, but rewards practitioners with high submission and sweep success rates once properly established.

Position Definition

  • Deep overhook secured on opponent’s arm with bottom practitioner’s arm threading completely under opponent’s armpit and gripping around back or shoulder, controlling rotation and preventing posting attempts
  • Leg control established through either rubber guard configuration (ankle behind opponent’s head/neck) or lockdown (feet crossed beneath opponent’s thigh), creating mechanical control that limits opponent mobility
  • Opponent’s posture broken forward and down toward bottom practitioner’s chest, with upper back rounded and head pulled below plane of bottom practitioner’s shoulders, eliminating defensive base
  • Bottom practitioner’s hips elevated off mat creating upward pressure through leg control while maintaining active overhook, preventing opponent from establishing stable weight distribution or recovering defensive posture

Prerequisites

  • Guard control already established from either closed guard (rubber guard version) or half guard (lockdown version)
  • Opponent’s posture successfully broken with leg control mechanisms
  • Deep overhook secured on one side with arm threaded under opponent’s armpit
  • Adequate hip flexibility (rubber guard) or lockdown control proficiency (half guard version)
  • Opponent’s weight committed forward enough to prevent easy posture recovery

Key Defensive Principles

  • Maintain constant pressure with leg control (rubber guard or lockdown) to keep opponent’s posture broken and prevent base establishment
  • Secure impossibly deep overhook by threading arm completely under opponent’s armpit until shoulder contacts ribcage
  • Use active hip elevation to create space for attacks while simultaneously preventing opponent from driving forward with pressure
  • Transition rapidly between submission or sweep setups rather than holding static position - attack within 5-10 seconds
  • Coordinate leg pressure with overhook control to create opposing force vectors that freeze opponent mobility
  • Create constant dilemmas where defending one attack opens another - triangle vs omoplata, or back take vs sweep

Available Escapes

Triangle SetupTriangle Control

Success Rates:

  • Beginner: 35%
  • Intermediate: 55%
  • Advanced: 75%

Omoplata to SweepOmoplata Control

Success Rates:

  • Beginner: 30%
  • Intermediate: 50%
  • Advanced: 70%

Transition to Invisible CollarInvisible Collar

Success Rates:

  • Beginner: 40%
  • Intermediate: 60%
  • Advanced: 80%

Old School SweepMount

Success Rates:

  • Beginner: 40%
  • Intermediate: 55%
  • Advanced: 70%

Electric Chair TransitionElectric Chair

Success Rates:

  • Beginner: 35%
  • Intermediate: 50%
  • Advanced: 65%

Transition to TruckTruck

Success Rates:

  • Beginner: 30%
  • Intermediate: 45%
  • Advanced: 60%

Transition to Chill DogChill Dog

Success Rates:

  • Beginner: 35%
  • Intermediate: 55%
  • Advanced: 75%

Transition to MeathookMeathook

Success Rates:

  • Beginner: 30%
  • Intermediate: 50%
  • Advanced: 70%

Half Guard to Back TakeBack Control

Success Rates:

  • Beginner: 25%
  • Intermediate: 40%
  • Advanced: 55%

Underhook Sweep from HalfSide Control

Success Rates:

  • Beginner: 40%
  • Intermediate: 55%
  • Advanced: 70%

Opponent Counters

Counter-Attacks

Decision Making from This Position

If opponent’s free arm posts on mat near hip attempting to establish base:

If opponent drives forward with weight or attempts stack pressure:

If opponent pulls trapped arm backward attempting to escape overhook:

If opponent establishes whizzer control and drives weight forward in lockdown variation:

Common Defensive Mistakes

1. Allowing leg control to release or drop below effective control position

  • Consequence: Opponent recovers posture easily and begins passing sequence or escapes guard control entirely
  • Correction: Maintain constant pressure with rubber guard leg high behind head or active lockdown squeeze throughout all transitions

2. Securing shallow overhook with arm only partially under opponent’s armpit

  • Consequence: Opponent easily pulls arm free, posts for base, or initiates passing attacks without significant resistance
  • Correction: Thread arm impossibly deep under opponent’s armpit until shoulder contacts ribcage, grip around back of shoulder or lat for maximum control

3. Remaining flat on back instead of elevating hips actively

  • Consequence: Reduces effectiveness of leg pressure, allows opponent to settle weight and establish base, limits mobility for submission setups
  • Correction: Keep hips elevated throughout position creating upward angle that amplifies leg pressure while maintaining freedom to adjust angles for attacks

4. Holding static position without progressing to submissions or sweeps

  • Consequence: Opponent develops escape strategy over time, fatigue sets in for bottom player, referee may penalize for stalling
  • Correction: Use Stoner Control as transition checkpoint rather than destination, immediately chain toward attacks within 3-5 seconds of establishing position

5. Attempting position without adequate hip flexibility or lockdown proficiency

  • Consequence: Cannot maintain proper control angles, position feels forced and uncomfortable, increased injury risk to joints
  • Correction: Develop flexibility gradually through consistent stretching, master prerequisite positions like Mission Control before attempting advanced variations

Training Drills for Defense

Stoner Control Entry Drill

From closed guard or half guard with broken posture, practice securing deep overhook while simultaneously establishing rubber guard or lockdown. Partner provides 50% resistance. Focus on threading overhook deeply under armpit and positioning leg control. Repeat 10 times each side.

Duration: 5 minutes

Stoner Control to Submission Chain

Partner starts in defensive posture from Stoner Control. Bottom player establishes position then immediately transitions between triangle, omoplata, and electric chair setups based on partner reactions. Practice recognizing defensive patterns and executing smooth transitions. Work both sides, 8 repetitions each.

Duration: 8 minutes

Stoner Control Retention Under Pressure

Partner provides 75% resistance attempting to escape overhook, recover posture, and pass guard. Bottom player maintains Stoner Control for 30-second intervals using proper mechanics (hip elevation, leg pressure, deep overhook). Switch roles. 6 rounds total.

Duration: 6 minutes

Four-Way Flow from Stoner Control

From established Stoner Control, flow continuously between triangle setup, omoplata sweep, electric chair, and truck transitions. Partner remains passive initially then adds 50% resistance. Focus on smooth transitions maintaining control throughout movement chain. 5-minute continuous flow each side.

Duration: 10 minutes

Escape and Survival Paths

Shortest path to triangle finish from rubber guard

Stoner Control Bottom → Triangle Control → Triangle from Guard → Won by Submission

High-percentage omoplata sweep to back attack

Stoner Control Bottom → Omoplata Control → Back Control → Rear Naked Choke → Won by Submission

Electric Chair path from lockdown

Stoner Control Bottom → Electric Chair → Electric Chair Submission → Won by Submission

Truck to Twister path

Stoner Control Bottom → Truck → Twister Control → Twister → Won by Submission

Invisible collar to gogoplata sequence

Stoner Control Bottom → Invisible Collar → Gogoplata Control → Gogoplata → Won by Submission

Success Rates and Statistics

Skill LevelRetention RateAdvancement ProbabilitySubmission Probability
Beginner50%48%28%
Intermediate68%65%45%
Advanced83%80%63%

Average Time in Position: 20-60 seconds before transitioning to submission or sweep

Expert Analysis

John Danaher

Stoner Control represents a sophisticated application of mechanical advantage through coordinated limb entanglement and postural destruction, manifesting in two distinct but conceptually related variations within the 10th Planet system. Both the rubber guard and lockdown versions operate on the same fundamental principle: creating opposing vectors of force where leg control generates downward or rotational pressure while the deep overhook eliminates structural support on one side. What makes this position particularly valuable from a systematic perspective is its role as a decision point in the guard hierarchy. The opponent faces a series of losing options - in the rubber guard version, posting with the free arm triggers triangle mechanics, driving forward initiates omoplata sweeps, and attempting to extract the trapped arm opens arm triangle attacks. In the lockdown version, defending the back take opens sweep opportunities while defending sweeps exposes the back. This multi-directional threat matrix is the hallmark of elite guard play, where every defensive action creates a specific offensive opportunity. The key to mastering both variations lies in understanding that leg control and overhook must work in perfect coordination - the leg control prevents escape and breaks posture, while the overhook creates the specific attacking opportunities.

Gordon Ryan

In high-level no-gi competition, Stoner Control is one of the few 10th Planet positions I’ve found legitimately effective against elite opponents, though I primarily utilize the concepts rather than the exact positions. The rubber guard variation works best as a rapid-fire transition checkpoint rather than a holding position - against world-class competitors, you have maybe 5-10 seconds before they develop a counter-strategy, so immediate attacks are essential. The lockdown variation I’ve had more success with in competition because it forces top players into terrible positions where they can’t establish the pressure passing game most modern grapplers rely on. The lockdown prevents them from stepping their leg out for knee slice passes, and the overhook prevents them from getting their weight over you for smash passes. What makes this championship-level is the back take threat from the truck transition - once opponents become worried about defending their back, they leave themselves wide open for the old school sweep. One critical detail most people miss: the overhook needs to be impossibly deep, almost uncomfortable, because good passers will fight tooth and nail to extract that arm. If they succeed, your entire position collapses instantly. The key in competition is patience - hold the position, break their posture completely, then attack when you feel them commit to a defensive priority.

Eddie Bravo

Stoner Control is a crucial checkpoint in the 10th Planet roadmap and represents the moment where you’ve successfully broken your opponent’s defensive structure in either the rubber guard or lockdown game. I developed both variations to create that signature 10th Planet dilemma - they can’t defend everything simultaneously. From the rubber guard version, the triangle is your bread and butter, but the omoplata sweep opens when they fight the triangle, and the gogoplata appears when they defend differently. I named it Stoner Control because once you lock it in properly, you’ve ‘stoned’ their ability to move effectively - they’re frozen in a bad position. The lockdown version is all about that same philosophy but from half guard - they defend the back, you sweep them; they defend the sweep, you take the back. It’s beautiful, man. The position requires serious hip flexibility for the rubber guard version or solid lockdown mechanics for the half guard version, which is why we emphasize stretching and fundamental position mastery at 10th Planet gyms. If you can’t get your ankle behind their head comfortably or can’t maintain a tight lockdown, you’re not ready for these positions yet - stick with Mission Control or basic lockdown until your fundamentals improve. When you hit Stoner Control clean in either variation, your opponent knows they’re in serious trouble because you have multiple paths to victory and they’re fighting a losing battle.