Stoner Control Top represents the challenging defensive position where a practitioner finds themselves trapped in either the rubber guard or lockdown variation of Stoner Control. The top player’s primary objectives are to extract the trapped arm from the deep overhook, recover posture against the leg control, and establish passing opportunities while defending against the bottom player’s submission and sweep attacks.

Facing the rubber guard variation requires the top player to address both the posture-breaking rubber guard leg and the shoulder-controlling overhook simultaneously. The position is particularly dangerous because posting with the free arm triggers triangle setups, driving forward opens omoplata sweeps, and pulling the trapped arm backward exposes arm triangle attacks. Success requires systematic approach to posture recovery combined with precise timing and understanding of the bottom player’s attack patterns.

Facing the lockdown variation demands different defensive priorities - the top player must prevent the Electric Chair submission, defend against truck transitions and back takes, while working to extract the trapped leg from lockdown control. The overhook creates similar problems as the rubber guard version, limiting posting options and breaking posture forward. Effective defense requires combining lockdown escape mechanics with upper body defensive framing and careful timing to avoid triggering the bottom player’s sweep and back take sequences.

Position Definition

  • Top practitioner’s arm trapped in deep overhook with bottom player’s arm threaded under armpit and gripping around back, limiting posting ability and controlling shoulder rotation
  • Top practitioner’s posture broken forward and down by either rubber guard leg behind head/neck or lockdown controlling trapped leg, preventing upright positioning and stable base establishment
  • Bottom player maintaining hip elevation creating upward pressure through leg control while active overhook prevents top player from establishing weight distribution or defensive structure
  • Top practitioner’s free arm available but posting triggers specific attacks - triangle in rubber guard version, sweep or truck transition in lockdown version

Prerequisites

  • Bottom player successfully established either rubber guard or lockdown control from guard bottom
  • Top player’s posture broken by bottom player’s leg control mechanisms
  • One arm trapped in deep overhook position under bottom player’s armpit
  • Bottom player’s hips elevated maintaining active pressure through both leg and arm controls
  • Top player attempting to maintain base or initiate pass while defending submission threats

Key Offensive Principles

  • Primary escape priority is extracting trapped arm from overhook while simultaneously addressing posture break from leg control
  • Never post aggressively with free arm near bottom player’s hips as this triggers high-percentage triangle or sweep setups
  • Establish crossface or head control on free arm side to limit bottom player’s mobility and create escape angles
  • Address leg control systematically - clear rubber guard by controlling ankle, or break lockdown through specific escape sequences
  • Maintain wide base with free leg and use pressure distribution to prevent bottom player from generating sweep momentum
  • Time arm extraction for moments when bottom player transitions between attacks, using their movement to create escape opportunities
  • Avoid driving forward aggressively as this triggers omoplata sweeps in rubber guard and Electric Chair or truck entries in lockdown

Available Attacks

Overhook Escape to Posture RecoveryClosed Guard

Success Rates:

  • Beginner: 25%
  • Intermediate: 40%
  • Advanced: 55%

Rubber Guard Clear to PassSide Control

Success Rates:

  • Beginner: 20%
  • Intermediate: 35%
  • Advanced: 50%

Lockdown Escape to Half Guard PassSide Control

Success Rates:

  • Beginner: 30%
  • Intermediate: 45%
  • Advanced: 60%

Stack Defense to Guard PassSide Control

Success Rates:

  • Beginner: 25%
  • Intermediate: 40%
  • Advanced: 55%

Crossface to Combat BaseCombat Base

Success Rates:

  • Beginner: 35%
  • Intermediate: 50%
  • Advanced: 65%

Knee Slice PassSide Control

Success Rates:

  • Beginner: 20%
  • Intermediate: 35%
  • Advanced: 50%

Opponent Escapes

Escape Counters

Decision Making from This Position

If trapped in rubber guard variation with high rubber guard leg behind head:

If trapped in lockdown variation with leg immobilized by lockdown:

If bottom player loosens overhook during transition between attacks:

If bottom player attempts forward-driving submission like omoplata or Electric Chair:

Common Offensive Mistakes

1. Posting aggressively with free hand near bottom player’s hips attempting to create base

  • Consequence: Immediately triggers high-percentage triangle setup or sweep mechanics, leading to submission or position loss
  • Correction: Keep free hand posted on mat away from bottom player’s hips, or establish crossface control to limit their offensive options

2. Pulling trapped arm straight backward with force attempting to rip free from overhook

  • Consequence: Bottom player uses pulling momentum to set up arm triangle or tighten overhook control, worsening position
  • Correction: Wait for transition moments when overhook loosens, then extract arm using circular motion combined with posture recovery

3. Driving weight aggressively forward attempting to flatten bottom player

  • Consequence: Triggers omoplata sweeps in rubber guard or Electric Chair submission in lockdown, leading to immediate reversal or finish
  • Correction: Maintain measured pressure while working systematically on posture recovery and overhook escape, avoiding forward commitment

4. Focusing exclusively on extracting trapped arm while ignoring leg control

  • Consequence: Bottom player maintains posture break with leg control making arm extraction impossible, prolonging bad position
  • Correction: Address both controls simultaneously - work crossface or head control to limit mobility while clearing rubber guard or breaking lockdown

5. Staying static in position hoping bottom player fatigues or releases pressure

  • Consequence: Bottom player has time to perfect control and set up submissions methodically, increasing finish probability over time
  • Correction: Work actively on systematic escapes using proper timing and technique, creating movement that prevents bottom player from settling control

Training Drills for Attacks

Overhook Escape Repetition Drill

Partner establishes Stoner Control with overhook and leg control. Top player practices extracting trapped arm using proper circular motion and timing. Partner maintains 50% resistance initially, increasing to 75% as skill improves. Focus on timing extraction with partner’s transitions. 10 repetitions each side.

Duration: 6 minutes

Crossface Control from Stoner Defense

Starting trapped in Stoner Control, practice establishing crossface with free arm while maintaining wide base. Partner attempts to prevent crossface and set up submissions. Work on timing and angle creation to establish head control despite overhook. 8 repetitions each variation (rubber guard and lockdown).

Duration: 8 minutes

Stack Defense Against Submission Attempts

Partner establishes Stoner Control and attempts omoplata or Electric Chair submissions. Top player practices stack defense timing - creating forward pressure at exact moment of submission transition. Partner provides realistic resistance. Focus on preventing sweep while maintaining posture. 6 rounds of 2 minutes.

Duration: 12 minutes

Escape Sequence Flow Drill

From trapped position in Stoner Control, flow through complete escape sequence: establish crossface, clear leg control, extract overhook, recover posture, initiate pass. Partner provides graduated resistance from 30% to 70%. Repeat sequence 5 times per round emphasizing smooth transitions between escape stages.

Duration: 10 minutes

Optimal Submission Paths

Direct escape to passing position

Stoner Control Top → Overhook Escape → Combat Base → Knee Slice Pass → Side Control

Crossface defense to pass

Stoner Control Top → Crossface Control → Rubber Guard Clear → Guard Pass → Side Control

Lockdown escape to top control

Stoner Control Top → Lockdown Escape → Half Guard Pass → Knee Slice → Side Control

Success Rates and Statistics

Skill LevelRetention RateAdvancement ProbabilitySubmission Probability
Beginner35%30%15%
Intermediate50%45%25%
Advanced65%60%40%

Average Time in Position: 30-90 seconds to escape or get submitted/swept